I created this game in Godot 4.1, following the tutorial of the YouTube user Net Ninja. I have added some bonus things to differ and branch a bit from his tutorial (health items drop).

Gameplay:
Shoot asteroids and avoid them. You have 3 lives, but you will get extra lives as long as you are a sharp shooter. Hitting asteroids with a ship counts as take-down.

I will be upgrading this game as my game development learning progresses.

Tutorial:
https://www.youtube.com/playlist?list=PL4cUxeGkcC9iHCXBpxbdsOByZ55Ez4bgF

I used resources from the users on itchio.io, special thanks to:

Development log

Comments

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Thanks for collecting some assets together, saves me having to search. Was sort of annoying finding out the assets were behind a paywall, he should of mentioned that in the first 60 seconds of the video.

Same here. I read through comments, and finally found it. It is free asset on the internet. But I love that I worked harder and made my own asset :D

Link:
https://kenney.nl/assets/space-shooter-redux